New game - VIRUS - released.

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Re: New game - VIRUS - released.

Postby bobs on Tue Apr 20, 2010 8:10 pm

Thunor wrote:
nama wrote:...3D is always trying to mimic something real, which I don't think the ZX81 will be able to do very well considering it's graphical limitations.

I think that the ZX81 could easily manage a simplified Eye of the Beholder clone. What would be really cool -- even if it was just for a demo -- would be to take 3D Monster Maze, add some additional frames and pot plants and replace the T.rex with characters shouting Mein Lieben accompanied by a nice AY version of Horst Wessel Lied :D Seriously though, an EotB clone with some depth would be an interesting and rewarding project to develop for the ZX81.


I was thinking of something like EotB myself regarding the 3D idea - played it endlessly in the late 80's (early 90's? I forget, sometime around then anyway) - but I can't remember how exactly it played now, so would have to research it, or have help from a fan of it.
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Re: New game - VIRUS - released.

Postby Shaun_B on Wed Apr 21, 2010 1:39 pm

It also seems to me that large chunks of the Virus engine could be used in something like a Paradroid clone ;-)

Just a suggestion.

Regards,

Shaun.
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Re: New game - VIRUS - released.

Postby bobs on Sun Apr 25, 2010 9:39 am

I've got to say that, at the moment, I have no idea what I'm going to be writing next. Lots of ideas buzzing around the place, but nothing really shouting to be written... :?
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Re: New game - VIRUS - released.

Postby Moggy on Sun Apr 25, 2010 10:34 pm

CHEATS PLEASE !!!!!!!!!
Whatever You do Bobs remember I'm the only games player who , even with infinate health, lives, ammo etc, gets his ass kicked the second the "get ready" screen dissapears!!! as soon as I loaded Virus a message appeared saying "DON'T BOTHER SON"!!!

Great stuff Bobs looking forward to getting wiped out in Your next effort.
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Re: New game - VIRUS - released.

Postby BrunoFlorindo on Mon Apr 26, 2010 4:59 am

Well, if I may add what's shouting not to be written (at least in my mind): Puzzle games. I see the ZX81 as something as powerful as a monochrome Spectrum, but for some reason 90% of the games in the past few years have been puzzles. I enjoy Dominetris a lot because I'm a Tetris fan, but I'm all for more action, adventure, platform, rpg and strategy games.

That being sad, anything of quality that reaches the ZX81 world will be welcomed, always.
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Re: New game - VIRUS - released.

Postby Shaun_B on Mon Apr 26, 2010 10:16 pm

BrunoFlorindo wrote:Well, if I may add what's shouting not to be written (at least in my mind): Puzzle games. I see the ZX81 as something as powerful as a monochrome Spectrum, but for some reason 90% of the games in the past few years have been puzzles. I enjoy Dominetris a lot because I'm a Tetris fan, but I'm all for more action, adventure, platform, rpg and strategy games.

That being sad, anything of quality that reaches the ZX81 world will be welcomed, always.

Arcade-type games are all good and well, but for those people who want to play them on a real ZX81, such productions must be created sympathetically to the keyboard (as Virus has been, with regards to the difficulty level). Otherwise, they may as well be written for the PC but with ZX81-alike graphics in my opinion.

Regards,

Shaun.
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Re: New game - VIRUS - released.

Postby bobs on Tue Apr 27, 2010 8:53 pm

Puzzle games will always be an option - I have been given an idea for one by somebody who wishes to also design the levels - and that's not something I'd turn down lightly. And conversions of some of my existing games, such as Stranded & W*H*B are always a possibility. However, I do agree that there are already a lot of puzzle and logic games for the ZX81, mostly I feel because they can be quickly written in BASIC, and so would rather write something with more of an arcade feel about it.

What the game will be is 100% machine code, real-machine friendly, and using low-res graphics - I'm not intending of trying the hi-res stuff until I feel I've got the most from the standard machine. I really like the look I managed to achieve with VIRUS, I think it works well, and so would like to do more.

Currently I'm still thinking of...
A 3D game - something like Spare Harrier or Out Run.
A scrolling game - such as Pac Man, Bounder, or a shoot'em up.
A puzzle game - Stranded, W*H*B.
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Re: New game - VIRUS - released.

Postby Shaun_B on Wed Apr 28, 2010 11:28 am

bobs wrote:[SNIP]
Currently I'm still thinking of...
A 3D game - something like Spare Harrier or Out Run.
A scrolling game - such as Pac Man, Bounder, or a shoot'em up.
A puzzle game - Stranded, W*H*B.

I think you should work in that order too. Space Harrier (SH) sounds interesting, but I don't recall to many SH or Out Run-alike games on a ZX81. Once either of those are finished, you could look at the scrolly-type games and then the puzzler type-game as you've already released Domin8tr1s.

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Re: New game - VIRUS - released.

Postby Shaun_B on Fri May 07, 2010 10:54 am

This is the review that caused "millions of downloads" as well as over-loading Bob's Stuff server :-)

///Introduction///
There is a nasty Viral mutation that could wipe out mankind if it was allowed to spread, and Shaun is our last line of defence!

///Header///
ZX81 gets Virus

///Spec box///
Product: Virus
Price: £TBA + postage
Developer: Bob Smith - www.bobs-stuff.co.uk
Publisher: Cronosoft - www.cronosoft.co.uk
Platform: 16K Sinclair ZX81 and compatibles

///Scores///
Overall: 9
Virus is a very playable and extremely polished top-down shoot-em up, making the most of the machine's limitations.

///Body copy///
Like Bob Smith, I've never been a big fan of office parties, and in his latest Sinclair ZX81 game Virus, the game story starts at one just before the Christmas shut-down. Macrobiology Industries Limited were enjoying the end-of-year blow-out, but amongst all of the celebrations, something disastrous was happening in the bio-hazard containment refrigeration units. With the anticipated pandemic of swine-flu not happening, an overload on the disco lights blew the fuses and shut off the fridges which were full of different strains of influenza. Unfortunately, no one checked them before leaving at the end of the night, raising the units to room-temperature, ideal for mutations.
Returning on the January of 2nd, a security guard started making his rounds and switched the fuse boxes back on. Once getting to the fridges, he noticed that the doors were broken. He saw strange mucus-like cells moving around. Grabbing his SHARPS pistol, he goes to hunt down all of the mutated strains before they spread to the general population and cause havoc. Your task is to guide the guard around the now infected labs, shooting the mutations for each area before moving onto the next.
Bob says this game is based on Into the Eagle's Nest, released by Pandora in 1987 for the Sinclair ZX Spectrum and other 8-bits. It also bears something of a passing resemblance to Atari's arcade classic Gauntlet too, with the exception of no diagonal movements for the player. The difference is that as you move the screen scrolls with you, and at a very reasonable rate too.
Some doors require keys, and some are simple partitions that can be shot through. Your health is a constant concern, as you become slowly weaker as you play, but this can be replenished with the first-aid kits that are strewn about each level. You have a limited supply of ammunition, but refill cartridges are also around and about, and some storage boxes have hidden power-ups too.
Virus has eight expansive levels, some maze-like and others a little easier mentally map, but all can be explored once all of the mutated strains have been removed providing you have enough health left. You will find three types of viral strains throughout, but all will generally move towards you if you're in the immediate vicinity to infect you and quickly drain your health.
It can be tricky to obliterate some of the virus strains as some are smarter than others. Whilst most will head straight for you, others will hide behind walls. As the gun is held only in your right hand, it is sometimes necessary to re-align yourself to take out the mutated mucus. And once all are gone, it's time to head to the exit for the next level. The three difficulty levels pose a unique challenge on a real ZX81. At its' hardest, the viral mutants move as fast as you do: if you have more than a couple chasing you, they can corner you quickly. With the keyboard being touch-sensitive and non-tactile, it can be easy to lost your position over the keys, unless you're lucky enough to have a compatible joystick interface. I suspect that most people will play this from the comfort of an emulator though, but if you have a real machine still, the likelihood is that the keyboard is no longer functional. The good news is that RWAP Software provide durable and newly-manufactured replacements, of which I've purchased two. If you require one to play this game 'the hard way', head over to www.rwapsoftware.co.uk and have a look at their Sinclair pages.
On completing the game, it tells you that the virus has been eradicated, before a question mark appears, which is a strong suggestion that a sequel might appear at some point in the future, which is only a good thing. Put simply, this is Speccy-quality gaming on a ZX81. More of the same, please Bob!

///Images///
Virus1.png

///Caption///
Domestos won't sort out this problem!

///Images///
Virus2.png
Virus3.png
Virus4.png
Virus_Inlay.jpg
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Re: New game - VIRUS - released.

Postby yerzmyey on Wed Jun 09, 2010 3:22 pm

bobs wrote:My second game for the 16K ZX81 - VIRUS - is now finished, and can be downloaded from my site http://www.bobs-stuff.co.uk or using this link http://www.bobs-stuff.co.uk/extras/virus.zip.
It's a top-down scrolling arcade/adventure/shoot-em up in the style of the 8-bit classic 'Into The Eagles Nest'.
Hope you like it.



***WOW***!!!!!!!!!!!!!!!!!!!!!!!!
That's SPLENDID! :)
Is it possible to obtain a version with QAOP/M keyboard set?
Anyway. The graphic and playability rule big time.
Congratz!

PS: Can I add it to POUET portal?
"FERENGI" - an arcade game for ZX81: http://hooyprogram.republika.pl/ferengi_zx81.rar
"MONOCHROME" - a NEW free paper/PDF magazine about ZX81: http://tiny.pl/8mmh
ZX-81/TS1000/TS1500 COMPETITIONS 2007/2009: http://zx81.republika.pl/
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